And just like that, it was released! After a long, long, looooong set of delays, I’ve just pushed the ‘publish’ button on Gumroad! Epic Game have an email sitting in their inbox with all the details, so it’ll only be a matter of time until that gets pushed to the marketplace.
I just want to say thank you to everyone for the input/feedback, for supporting the single player version, and most importantly, for your patience and understanding with the time this product has taken to get made. It’s been a MASSIVE undertaking, and in hindsight it’s one I would have not done had I realised the momentous task ahead. However, it’s done now, and it’s ready for you to play with.
It will likely still have bugs, and it has features that I want to include that will come in later updates (more on that over here at the UE4 MSGT Roadmap Trello)… but for now, it’s a solid base for us to build upon! Documentation here will be written over the coming days and weeks, and tutorials will also be pushed to YouTube and linked here. We even have some members of the community wanting to submit content so I’ll be looking into how best to make that possible here as well.
Thanks again, and I look forward to seeing what you make with this!